#pragma once
#include <glut.h>
#include "Shape.h"

class Face:public Shape
{
public:
	GLUquadricObj *p;
	double HIP_BASE_RADIUS;
	double HIP_TOP_RADIUS;
	AngleMove Angle;

public:
	Face::Face(int newX,int newY,int newZ,GLUquadricObj *newP);
	void Face::DrawHip();
	~Face(void);
};

